Monday, November 28, 2005
Monday 28th
Another brief but productive session saw the implementation of the Animation Set I/O (as mentioned yesterday), which allows all animation data to be saved in one fell swoop. I also added a small function to ensure that the Loop and Ping-Pong checkboxes are correctly set when animation data is loaded (one of those small touches that is completely transparent to the user and thus, I'll never get any thanks or recognition for it).
