Tuesday, January 24, 2006
Tuesday 24th
Finally managed to get the Decimal/Hex display routines finished, along with the tileset for use in 16x16 mode; the feature is reasonably useful if you're working on collision maps and so forth, and also if you're animating a lot of tiles (the decimal/hex numbers also animate accordingly). All that remained was to add the relevant keypresses and menu commands, and I'm one step closer to wrapping this editor up before 2007. :)
