Another hectic few days of work; with the keyboard shortcuts finally completed, I set to work on the docs (which required a few tweaks as tables copied from Word aren't particularly elegant when pasted into FrontPage), bringing everything up to date and ensuring all documentation files were consistent. This also involved adding new screenshots, utilising a tileset kindly supplied by Stoo Cambridge (of Cannon Fodder fame).
The next task involved a few slight tweaks to the toolbar icons, some of which had been "borrowed" from various sources until I found time to draw my own. The "hand" icon for Move Mode also needed a slight touch-up as it used the masking colour, which in turn caused its outline to disappear on occasion.
Unable to focus on my To-Do list, yesterday I started playing with an idea I'd seen in the Jazz Creation Station (the level editor bundled with the Jazz Jackrabbit games), which allows the user to grab Brushes directly from the Tiles Panel. After making some tweaks to the existing grab routines, it was a fairly straightforward process to implement, and now it's much easier to grab chunks of geometry that may be scattered across several Tiles.
