Started cleaning up my working directory and sorting out various files and images for the project; my projects always begin very haphazardly, as I throw files into the game folder just to get stuff working. However, the FishEd project taught me an awful lot about staying organised and filing things in their proper place.
Did a small amount of tinkering with the game: I noticed that the status display I'd mocked up was obscuring a little too much of the playing area. The solution, that of making the lower parts of the status display smaller, was relatively quick, but the status did seem to lose some of its appeal (such is the often case in artistic endeavours). The remainder of today's session was spent sketching out ideas on my trusty notepad, which included some rather tasty new weapon ideas. :)
