More thumbnail code on the agenda, specifically the tile rotate and flip functions, although fingers crossed this should be the last bit of thumbnail code I need to write. Subsequently realised I'd spoken too soon, as I needed to implement the Strip commands from the Grab panel (both of which require thumbnail code). D'oh!
The Strip All function will basically start stripping tiles from the Static picture and copy them into the tileset at a given point. With the potential to completely fill the existing tileset, I needed a way to regenerate the entire tileset as a thumbnail image (this causes a slight delay, but the status bar at the bottom of the screen now displays a "Regenerating thumbnails" message to keep the user informed.
